For the complete documentation index, see llms.txt. This page is also available as Markdown.

Object Properties

When selecting an object, you can click on the "Details Panel" in the top right of the screen to open its properties.

TRANSFORM:

Every object in Creadev has a Transform category allowing you to select the X,Y,Z coordinates for Location, Rotation and Scale.

GENERAL:

The General category includes options such as:

  • Visible (Toggle)

  • Cast Shadows (Toggle): Should this object cast shadows in the scene.

  • Mass (Integer): Set the mass of this object in Kilograms.

  • Collidable (Toggle): Should the player and other characters collide with this object or go right through it.

  • Surface Type: When the player or NPCs walks on this object, what sound should they make? Is it a wood, concrete or metal for example? This also affects the bullet hit particle and decals.

INTERACTIONS:

What kind of interactions can be performed on this object:

  • Moveable (Toggle)

  • Physical Sounds

  • Climbable

  • Destructible (Reuqires moveable to be toggled first)

  • Floatable on Water

  • Flammable

  • Grabbable

  • Throwable

  • Explodable

  • Slide

  • Wallrun

  • Ledge

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