Object Properties

When selecting an object, you can click on the "Details Panel" in the top right of the screen to open its properties.

TRANSFORM:

Every object in Creadev has a Transform category allowing you to select the X,Y,Z coordinates for Location, Rotation and Scale.

GENERAL:

The General category includes options such as:

  • Visible (Toggle)

  • Cast Shadows (Toggle): Should this object cast shadows in the scene.

  • Mass (Integer): Set the mass of this object in Kilograms.

  • Collidable (Toggle): Should the player and other characters collide with this object or go right through it.

  • Surface Type: When the player or NPCs walks on this object, what sound should they make? Is it a wood, concrete or metal for example? This also affects the bullet hit particle and decals.

INTERACTIONS:

What kind of interactions can be performed on this object:

  • Moveable (Toggle)

  • Physical Sounds

  • Climbable

  • Destructible (Reuqires moveable to be toggled first)

  • Floatable on Water

  • Flammable

  • Grabbable

  • Throwable

  • Explodable

  • Slide

  • Wallrun

  • Ledge

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