Object Properties

When selecting an object, you can click on the "Details Panel" in the top right of the screen to open its properties.
TRANSFORM:
Every object in Creadev has a Transform category allowing you to select the X,Y,Z coordinates for Location, Rotation and Scale.
GENERAL:
The General category includes options such as:
Visible (Toggle)
Cast Shadows (Toggle): Should this object cast shadows in the scene.
Mass (Integer): Set the mass of this object in Kilograms.
Collidable (Toggle): Should the player and other characters collide with this object or go right through it.
Surface Type: When the player or NPCs walks on this object, what sound should they make? Is it a wood, concrete or metal for example? This also affects the bullet hit particle and decals.
INTERACTIONS:
What kind of interactions can be performed on this object:
Moveable (Toggle)
Physical Sounds
Climbable
Destructible (Reuqires moveable to be toggled first)
Floatable on Water
Flammable
Grabbable
Throwable
Explodable
Slide
Wallrun
Ledge
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